Video Game History
1940 – The first “video game”
Edward U. Condon invents a computer that plays a game, “Nim”, against human competitors. The computer won 90% of the time.
1967 – Video games meet television
Ralph Baer conceives and builds the “Brown Box”, a prototype video game console that allowed users to play on TV screens.
1972 – The Magnavox Odyssey launches + Pong
The Magnavox Odyssey hits shelves, allowing gamers to take a console home for the first time. It’s based on Baer’s “Brown Box”.
The same year the Odyssey goes on sale, video game maker Atari launches “Pong”, and video game mania takes hold.
1985 – The Nintendo Entertainment System (NES) launches
Nintendo, a company originally founded in Japan as a playing card company during the late 1880s, got into the video game business in the 1970s and revolutionized the industry with NES. NES games were graphically superior to their predecessors, and the extra memory allowed for multiple levels and storytelling.
1988 – Gaming meets the real world
Developers started looking to the real world for new series. One example, the “Madden” football series—named after legendary NFL coach and broadcaster John Madden—has gone on to become one of the best-selling and longest-running franchises in America.
1989 - Sega Genesis launches + Gameboy
The next generation of consoles launched in 1989, when Japan-based game company Sega released the Genesis. This introduced us to another classic character: “Sonic the Hedgehog”. Sonic was seen as a more mature counterpart to Mario, helping win over older gamers.
1991- The competing Super Nintendo (SNES) was released.
1994 – The PlayStation is born
CD-based games could store massive amounts of data compared to cartridges, allowing developers to create longer, more sophisticated games. Classics like “Final Fantasy VII”, “Resident Evil”, and “Metal Gear Solid” showed the console’s then-newborn abilities.
1999 - Online gaming
The Dreamcast console released by Sega although not a hit featured the first signs of online gaming.
2001 - Microsoft creates a console
In 2001, Microsoft decided to get into the gaming industry, launching its own console, the Xbox. The original Xbox upped the ante in the console wars, pushing out companies like Sega and pitting Microsoft against stalwarts Nintendo and Sony.
2006 - Wii was released by Nintendo
2004-2009 - Other types
Outside of consoles, PC gaming fostered growth for massively multiplayer role-playing games (MMORPGs), including “World of Warcraft”. These games allow thousands of players to play at once, interacting with each other and even cultivate their own insulated economies.
2009 – present – Mobile games
Mobile gaming also started taking hold with the release and popularization of social and phone-based games like “Farmville” and “Angry Birds”. Later mobile games would start driving massive revenues, like “Clash of Clans”, “Mobile Strike” and “Candy Crush”.
2010 – present – eSports
Started in the early 1990s, eSports has exploded in popularity. In eSports, professional players compete against each other in popular games like “DOTA 2”, “League of Legends”, and “Counter-Strike: Global Offensive”. Like other sports leagues, eSport athletes earn big salaries from sponsors and spectators who pay to watch.
Present
Virtual reality and more realistic games are now becoming more popular where it feels as if you're in the game.
MMORPG - Massively Multiplayer Online Role-playing Game (World of Warcraft, Elder Scrolls)
Augmented Reality - An interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory and haptic.
Persistent Worlds - A persistent world or persistent state world is a virtual world which continues to exist and develop internally even when there are no people interacting with it.
CRPG - Computer Role Playing Game where the player controls the actions of a character immersed in some well-defined world.
Avatar - A profile picture usually representing the player play-style or genre of gaming they play.
Video games serve many purposes like:
Entertainment - people playing for fun
Competing - Competing in games on a high skill level typically for prizes
Jobs - People creating and testing games to sell to the public
Socialising - Many gamers meet new people on games and interact with thousands every week and on many cases friends for life are made over gaming.
Youtube/Videos about certain games - People create content for others to watch on video streaming website like youtube or twitch, people gain entertainment from watching them so does the person making the video, they can also make money in some cases.
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